Here comes a new boss. The Phantom of the Hunters Narrative!
His HP will go down when I complete these objectives:
- Write a whole chapter
But what’s the chapter based on? Well there are:
- 28 main storyline events
- 19 side-story/character development events
Now what are these events worth in terms of assigning them a chapter?
- 19 side-stories @ 1.5 chapters each = 28.5. Let’s round up to 29 chapters.
- 28 game events = 28 events. But, the first 2 events are in chapter 1, and the next 3 are in chapter 2. So recalculating = 25 chapters.
That’s a lot. Ha ha, oh well. Okay, now for each chapter, I’m assigning 40 HP – 10HP for intro, 20HP for middle and 10HP for end. That is:
- 29 + 25 = 54 chapters
- 54 chapters x 40 HP = 2160 HP
Let’s round it up to 2200 for anything that wasn’t foreseen. He’s tougher than the game dialogue boss!
Actually, I’ll let you into a secret. If I write a chapter/make an attack on this boss, it makes writing the game dialogue/making an attack on the game dialogue boss sooooooooooooooo much easier. Hence the discrepancy between their HP pools.
I’ve written 3 whole chapters and am halfway through the fourth. So that’s 3.5 x 40 = 140 HP.
So here’s the current boss status.
What other bosses are ones that only you can ccombat, versus ones that are team attacks? Or can’t you really see past these two at the moment?
LikeLike
These two are my biggest obstacles at the moment. They’re ones that only I can do. There is the project plan for the game demo and the business plan, but I dunno if they deserve a big boss.
LikeLike